The results are in for round three of the NYC Midnight Flash Fiction challenge. After scoring first in round one and third in round two, I was feeling pretty confident about round three. I was a little nervous, because I knew competition would be stiff. But the assignment that I received was right up my alley with Genre: Thriller–Location: a radio tower–Object: ice skates. The piece I wrote was my favourite of the three, by far. It was the most “me.” I was totally in my element.
And guess what?
I didn’t even place in the top half of my group! That’s right. Not even an honourable mentions, when I was pretty sure that I had one of those coveted top four spots in the bag, haha.
We don’t get to read the other entries, but they did post the synopses of the top eight pieces for each group. I’m not entirely sure where I went wrong. Based on the synopses of the higher scoring pieces, I may have been slightly off genre. Or perhaps I didn’t do anything wrong, and the competition was just that much steeper in round three.
Either way, I still had a blast with this challenge. Now I get to enjoy a bit of a break before the NYC Short Story Challenge starts in January 2018. I thought I’d share my not-so-winning piece with in the Story Laboratory ! Head over and check it out. Don’t forget to let me know what you think in the comments!
“Absolute Valentine: Memory Green” is Season One of the first fiction mini-series released by the Monolith, set in Crushpop Production‘s Goremageddon universe. The series was inspired by an 80s synth band by the same name, who teamed up with the Monolith to create the series (check them out on Facebook here!) This is my second venture into the world of Goremageddon; I explored “Chinatown” with Chris Reynolds last week. I’m loving the varied landscapes and characters available in this universe, and I can totally see why the game appeals to so many! Where “Chinatown” was like a gritty hard-boiled detective story set in a post-apocalyptic Los Angeles safe zone, “Absolute Valentine” is a sci-fi tech spin on vigilante justice in a post-apocalyptic New York.
Tom Haswell’s “Absolute Valentine” is anything but sweet. “Memory Green” begins with Valentine after he wakes up in a back alley, blinded, with no memory of who he is or how he got there. Bits and pieces of his old life slowly start to filter back to him as we progress through the episodes, and we learn with him as he meets friends and enemies and discovers who he really is.
The beauty of “Memory Green” is in how seamlessly it blends genres and SF tropes into something truly unique. Military super-soldiers, Re-Newed York City crime-family terf wars, cyborg mercenaries, and twisted medics combine into the perfect storm of ultra-violence and non-stop action. Warning: blood and guts abound!
“Absolute Valentine” is definitely more action heavy than “Chinatown,” though I think there will be some crossover in the audiences. “Chinatown” isn’t lacking in action by any means, but it’s plot is more character driven. Valentine is pushed more by his circumstances. “Memory Green’s” action is plot driven and relentlessly paced as Val is forced to kill or be killed. He must defend himself against an onslaught of attackers and try to stay one step ahead of the one who wants him dead.
While there may not be a lot of time for Valentine’s self-reflection in “Memory Green” I found the ending of season one to be a very satisfying revelation of his true character, and I think that revelation is what is really going to propel the mini-series in future seasons. Revenge is sweet, in the end, but even better is the promise of Valentine’s rebirth and what that’s going to mean for Re-Newed York City.
I, for one, am looking forward to it. If you haven’t gotten on board with serialized fiction yet, either one of the Monolith’s mini-series would be a great place to start. You can read them as they’re released (monthly) or jump in and binge-read them once a season is complete. Either way, it’s a pretty addicting medium to read it, and I’m loving it!
Let’s Play White by Chesya Burke builds dark fantasy and horror short stories on African and African American history and legend, playing with what it means to be human.
White brings with it dreams of respect, of wealth, of simply being treated as a human being. It’s the one thing Walter will never be. But what if he could play white, the way so many others seem to do? Would it bring him privilege or simply deny the pain? The title story in this collection asks those questions, and then moves on to challenge notions of race, privilege, personal choice, and even life and death with equal vigor.
From the spectrum spanning despair and hope in “What She Saw When They Flew Away” to the stark weave of personal struggles in “Chocolate Park,” Let’s Play White speaks with the voices of the overlooked and unheard. “I Make People Do Bad Things” shines a metaphysical light on Harlem’s most notorious historical madame, and then, with a deft twist into melancholic humor, “Cue: Change” brings a zombie-esque apocalypse, possibly for the betterment of all mankind.
Gritty and sublime, the stories of Let’s Play White feature real people facing the worlds they’re given, bringing out the best and the worst of what it means to be human. If you’re ready to slip into someone else’s skin for a while, then it’s time to come play white.
And it is all it is cracked up to be. I enjoyed Let’s Play White so much that I couldn’t put it down, even when I knew it meant I wasn’t going to sleep. None of these stories is scary in a gory or violent kind of way, not really, although there is some of each peppered through the pages. What makes Burke’s collection so frightening is how human it is. The scariest parts of these stories are not the supernatural elements, but the human reactions to the supernatural. If you’ve ever wondered who you can trust in a changing world, the answer in Burke’s world is no one, except yourself, and even then you must be careful.
I’ve been thinking a lot about the nature of horror, and what makes a story scary, ever since I started reading the genre in earnest. And I think there is something about being “The Other” that is terrifying, on an existential level. This is why, I feel, the best horror of our generation is being written by Othered people: women, people of colour, LGBTQ writers, etc. People who write from the fringes of their society (this shifts depending on the society, of course) Burke does a wonderful job of illustrating this kind of fear, what I consider the real horror of the human condition, in her collection of short stories.
All of this comes to a head in the finale story, “The Teachings and Redemption of Ms. Fannie Lou Mason,” the longest in the book, and certainly the most haunting. “The Teachings…” follows the titular character, a Hoo Doo woman who finds her way to Colored Town, Kentucky to save two young girls that might follow in her footsteps. The horror of “modern day” Colored Town in contrast to the Underground Railroad of slavery from a few generations earlier is an excellent reflection on the vulnerability of marginalized people in North America today. And you won’t be able to shake some of these images, I promise you.
Chesya Burke is a writer to follow, not just for the horror/dark fantasy crowds, but for anyone looking to slip into another person’s skin (and for some, to really feel what it is to be The Other) even for a little while. Her characters are deep, true, and wonderfully, unapologetically human. She’s written some of my favourite women protagonists in a long time. Check her out!
I recently downloaded the entire Monolith catalogue from Crushpop Productions. CPOP is a Los Angeles based indie gaming company that produces tabletop and card games . The Monolith is an indie publishing company that sprang from the CPOP game worlds; it boasts a collection of post-apocalyptic fiction serials and mini-series’ set in the Goremageddon universe, as well as some other unique fiction independent of the CPOP brands. Chinatown by Chris Reynolds is the second series released in this world (sorry, I read them out of order! The first series, Absolute Valentineis next on my list…) I will be reviewing each series and mini-series as I read them, as well as the Monolith debut Ling Ling Conquers GRAXX, and I will be doing an interview with Neuicon, the founder and curator of the Monolith catalogue later this month. Yay!
I’ve been meaning to read Chinatown for a long time. I collaborated with author Chris Reynolds on another project and really enjoy his work. You’ll be seeing more from him here once I start posting his “Combat Clinic For Writers” series as well as, hopefully, the release of our co-written novella once we finish that up.
Now, serialized fiction is a thing I’ve become interested in recently, both as something I’d like to try writing and a fun new medium to read in. My tastes in fiction have shifted over the last few years to include a lot more short fiction, flash fiction, novellas, etc. as kids and career obligations have eaten into my precious free time. I even attempted to release my NaNoWriMo progress in a serial style last month (with marginal success). But Chinatown is the first time I’ve ever actually read modern serialized fiction.
I’ve gotta admit, I’m hooked. The episodes are bite-sized enough that you can just read one when you have a spare half-hour or so, and addicting enough that you can binge-read an entire season a sitting or two (kind of like the readers’ equivalent to Netflix). Chinatown is the perfect introduction to the Goremageddon universe, too. It’s a fantastic genre-blending mashup that will appeal to a wide audience, and you don’t have to have a deep understanding of the world to follow the story.
Chinatown is part post-apocalyptic sci-fi thriller and part hard-boiled detective fiction. Episode One introduces us to Slade Tatum, a gritty police detective with the Chinatown Free Citizens Police Department, in a post-apocalyptic Los Angeles safe-zone. The first season follows Tatum as he begins what appears to be an unusually straight-forward missing persons case, and ends up being the most dangerous assignment of his career.
The world that Tatum lives and works in is familiar, but the PA twist will keep you guessing. There are cyborgs, high-tech weapons, complex political machinations, explosions and firefights–not to mention the pithy dialogue and bad-ass characters you’d expect from post-apocalyptic detective story–to keep you clicking your way through to the end.
But the best part is, it doesn’t end. Not yet! There are 13 episodes in season 1 so far, plus a bonus story in the Monolith’s annual Halloween release Corrogatio III (which is free! Download it here). So treat yourself to a new writer, a new genre, a new medium, a new world. Give Chinatown a try!